![]() Related: Adidas Originals to launch debut NFT collectionĪccording to the company, $15.5 million was made during the Early Access mint that had to pause and restart after several hours due to technical issues with Mutant Ape Yacht Club not being able to mint. Almost 20,000 copies of the Phase 1 NFT have been sold so far. In collaboration with Bored Ape Yacht Club, PUNKS Comic and gmoney, Adidas Originals co-created one digital asset and put up 30,000 copies of the same item for sale on Dec. Ranked by trading volume, this collection has earned the second spot on OpeanSea after RTFKT’s Clone X and Takashi Murakami collection. Move the build folder to your server resources directory (rename it to clothes or something like that) and start it in your server.cfg.įor your convenience it also generate json files which contains informations about empty reserved drawable slots.In its debut weekend, the first NFT from Adidas Originals’ "Into the Metaverse" project has generated 11,391 Ether ( ETH), worth over $43 million, on OpeanSea. Why “reserving” drawables ? Because everytime you will add new mods your component ids will be shifted and all your saved outfits messed up so it prevents that.īut of course if you have any outfit saving system based on component / drawable ids it will screw up your saves the first time you do this. P_head_diff_010_b.ytd => project\mp_m_freemode_01_p\props\head\0\1.ytdģ - Create FiveM resource from project folder, reserving 200 drawables for each component and prop gtautil genpeddefs -input project -output build -reserve 200 -reserveprops 200 -fivem Pants\lowr_diff_001_a_whi.ytd => project\mp_m_freemode_01\components\lowr\0\0.ytdĢ - Jacket Alpinestars jbib_011_u.ydd => project\mp_m_freemode_01\components\jbib\1.ydd ![]() Pants\lowr_001_r.ydd => project\mp_m_freemode_01\components\lowr\0.ydd Jacket\jbib_diff_000_a_uni.ytd => project\mp_m_freemode_01\components\jbib\0\0.ytd Jacket\jbib_000_u.ydd => project\mp_m_freemode_01\components\jbib\0.ydd ![]() Start with 0.ydd for every different component / propįor the textures, in the ydd folders create folders 0, 1, 2 etc… Inside these : 0.ytd, 1.ytd etc…ġ - Toby Price Dakar replica outfit Boots\feet_001_u.ydd => project\mp_m_freemode_01\components\feet\0.yddīoots\feet_diff_001_e_uni.ytd => project\mp_m_freemode_01\components\feet\0\0.ytd You will have to move the files to project folder and rename them. Let’s say we want to add the following mods to our project :ĭownload all these mods and extract them somewhere in your computer. Hairs will not be hidden by new hats / helmets, I have yet to find how to do this.Ģ - Adding mods to your project directory.I don’t managed to get it working with another dlc.The program is hardcoded to search for mp freemode models.Mp_m_freemode_01 folder is for ped components and mp_m_freemode_01_p folder is for ped props, same for female. \models\cdimages\streamedpeds_mp.rpf\mp_*_freemode_01.ymt \models\cdimages\streamedpeds_mp.rpf\mp_*_freemode_01\* \models\cdimages\streamedpedprops.rpf\mp_*_freemode_01_p\* In a skin menu this will be the first group of items in the list, starting from drawable 0 for each component / prop. In fact we specify the target folders / ymts names without extension. ![]() It looks like we are specifying the target models here but we are not. We just told gtautil to create a project folder named folder targeting base dlc component / props. JBIB : 11, // Vest, sweat, jacket, etc.ġ - Creating the project directory gtautil genpeddefs -create -output project -targets mp_m_freemode_01,mp_f_freemode_01 Some useful informations for this tutorial : Hello, in this tutorial I will show you how to stream addon clothes and ped props using GTAUtil and FiveM subdir file mapping.ĭownload GTAUtil, extract in somewhere on your computer and add the extracted folder to your %PATH% so the executable is accessible from any location.
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